We Went to the Game Developers Conference!

The Game Developers Conference is a video gaming showcase and networking event held once a year at Moscone Center in San Francisco. This year uMake attended to see what the latest trends in 3D art and design for gaming and entertainment are, and to get uMake into the hands of game developers.

Obligatory random #GDC crowd photo pic.twitter.com/4DwRNr2rbW — Solid Fuel Studios (@SolidFuelStudio) March 4, 2017

At the conference, we really noticed that virtual reality is coming in full force this year, with the Oculus, HTC Vive, and the new Google Daydream VR, and PlayStation VR all being strong contenders. The technology has come a long way since its debut a few years ago. We demoed games such as the chilling Paranormal Activity VR, whimsical Blade and Soul Table Arena, and Medium, the VR sculpting tool from Oculus.

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Paranormal Activity VR at GDC[/caption] [caption id="attachment_1309" align="alignnone" width="800"]

A GDC attendee playing Blade and Soul VR / courtesy of NCSOFT[/caption] [caption id="attachment_1312" align="alignnone" width="800"]

One of the many VR demos we saw at GDC[/caption]

GDC is also full of sessions and presentations. One of the more interesting talks we went to was with the 3D artist of the upcoming title “Below”, Dan John Cox. Dan described trying to create a process for converting 2D art and environments to 3D assets. Together he and the rest of the team are creating an extremely unique and visually stunning experience through experimentation in 3D design techniques.

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Dan Cox's presentation at GDC[/caption] [caption id="attachment_1311" align="alignnone" width="800"]

A preview of Below / courtesy of Capybara Games[/caption]

Some of the random highlights we can share with you are things like 3D printing your face, a game where you play a virtual harp, and the demonstration of new rendering abilities in the Unreal Engine.

By far one of the creepiest things I've ever seen. 3D printing of people's faces at #GDC17. #Creepy #Weird #GdC #3dprinting pic.twitter.com/SiuL7qzg2N — 🕹Will Lewis 🎮 (@BadDudeWill) March 6, 2017
#gdc17 #OrpheusQuest first players pic.twitter.com/xTQVwzQZj3 — Laura Palavecino (@LauraPalav11) March 1, 2017
We're proud to showcase the amazing content being produced by #UE4 developers! Get started with Unreal for free at https://t.co/hLDk8q1UlI. pic.twitter.com/r9moE9f8J2 — Unreal Engine @ GDC (@UnrealEngine) March 2, 2017

GDC is so massive that there is barely enough time to see everything there is to offer, and there is so much more we could share with you, but that might go on forever! Overall GDC was a fun and inspiring experience. The gaming industry is flourishing with new innovations that integrate all of the coming software technologies, and this gives us the motivation to keep growing and experimenting with new ideas of our own.

Posted on

March 8, 2017